Dota-Allstars 6.54 Exact Changelogs - DotA-Blog

Dota-Allstars 6.54 Exact Changelogs

Dota-Allstars 6.54 Exact Changelogs.

* Lowered Clockwerk's strength gain
From 2.9 to 2.4
* Lowered early damage on Rocket Flare
From 100/133/166/200 to 80/120/160/200
* Improved Bloodrage a little
From: Manacost 80/100/120/140 to 80/80/80/80
* Minor reduction to Clockwerk's base armor
From 3.8->3.0
* Changed the name and icon for Flask of Sapphire Water (206885)
From "Flask Of Sapphire Water" to"Healing Salve"

++ Shadow Priest:
- Changed Shallow Grave completely. It is now a basic ability
"Shallow Grave prevents any damage from killing the targetted hero for 5 seconds."

Level 1 - 90 Cooldown. 400 cast range.
Level 2 - 70 Cooldown. 600 cast range.
Level 3 - 50 Cooldown. 800 cast range.
Level 4 - 30 Cooldown. 1000 cast range.

Cooldown: 90/70/50/30
Manacost: 140/130/120/110
- Changed how Weave works. It is now an ultimate
"A powerful shadow magci used to increase or decrease defenses over time. Changes armor by 1 every second. Affects allied and enemy heroes in a 600 AOE."

Level 1 - Lasts 12 seconds.
Level 2 - Lasts 18 seconds.
Level 3 - Lasts 24 seconds.
Cooldown: 40
Manacost: 100
- Reduced Shadow Priest's cast point
From 0.5 to 0.3

- Shadow Wave can now bounce back to you at the last wave if you are in range. Also added an extra bounce at level 3 and 4

++ Phantom Lancer:
- Reworked Spirit Lance
Damage now scales 100/150/200/250 instead of the old 110/150/215/310
Cooldown is 7 seconds for all levels instead of the old 9.
Manacost is now 125/130/135/140 instead of the old 140 at all levels.
- Phantom Lancer images now create a dummy Spirit Lance effect when the real one casts it
- Lowered Doppelwalk invisibility duration from 12 to 8
- Increased and Standardized all Phantom Lancer images' percentage of damage taken
25% dealt 400% taken
- Lowered maximum image count
From 8 to 5

++ Abaddon:
- Improved how Borrowed Time works and increased cooldown
From 45 seconds to 60 seconds
- Reworked Aphotic Shield stats
Old 20 Seconds Duration Damage Cap: 125/175/225/275. Cooldown: 23 seconds Manacost:100/100/100/100
New 15 Seconds Duration Damage Cap: 100/125/150/175 Cooldown: 18/15/12/9 seconds Manacost:100/105/110/115

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5 comments:

  1. - Reduced Shadow Priest's cast point
    From 0.5 to 0.3



    Hmm, i really don't understand what a hero's cast point mean? Can you explain what's a cast point?

    ReplyDelete
  2. hmmm next time should post in those pictures of the visuals like what they did in dotaportal.

    Cast point means the speed it cast the spell.

    So whenever you cast a spell, it takes time for the hero to actually cast the spell. In this case, it takes 0.3 seconds for dazzle to cast its spell for now.

    ReplyDelete
  3. @monkit - yes, usually i will give some screenies whenever new version come out. But apparently, there's some problem and i cannot upload my images when 6.54 just came out. I already give some screenies now :) I'm limited it to only 5-6 images because it will be heavy to load the page if more than that.

    ReplyDelete
  4. Ahhhh, now I know! XD

    So a hero's cast point (or cast delay) is the same for all his skills right? It takes now 0.3 seconds to cast either his Heal, his Weave, or his Shallow Grave... Now I get it. Thanks!

    ReplyDelete
  5. yeah casting point is like casting animation... thats why people with big casting animations (drow) need to animation cancel

    ReplyDelete